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A Thing

Book Review:
The Game What Are You Waiting For? You've Got 90 Days

Given three months, if you really put your mind to it, what could you accomplish? Get in shape? Lose 15 pounds? Win 10 new customers?

Motivational speaker and coach Sarano Kelley challenges you to go for it using a system he developed called "The Game" that will give you the structure you need to make these changes. The Game is truly interactive, and you are one of the players, among many others. Kelley designed it, he said, to "help you win your life" in 90 days.

Kelley is not only an inspiring speaker who has instructed more than 250,000 people, but he has also overcome tough odds in his personal life. He grew up in a rough neighborhood in New York, but ultimately graduated from Vassar College, and by the age of 23, was earning $400,000 a year on Wall Street. When family members close to him were lost in a fire, he became more introspective, and what ensued was a spiritual and philosophical journey, which inspired his new career.

His book, The Game, serves as a precursor for The Game itself. In the book, Kelley presents three parts. Part I is intended to function as that nagging voice in your head, popping up when you take a moment to reflect on your life; it gets you thinking about what aspects you want to change or make better and the areas that you need to address to do this: Time, Structure, Affinity, Community and Purpose.

As with New Year's resolutions, we often want to work on changing many things at once, but it's usually better to make only one or two per year. Part II of the book helps you narrow your focus and includes 18 chapters, each targeting a different area of your life: Your Body and Health (Chapter 7); Your Money (Chapter 8); Your Relationships (Chapter 9); Your Work (Chapter 16); Your Hobbies, Interests, and Art (Chapter 18), among others. Kelley successfully intersperses relevant stories and testimonials from other players of "The Game" throughout each chapter, which serves as the catalyst to help us dig further into our own issues.

At the beginning of the book, Kelley also lays out some ground rules for The Game. For 90 days you must: 1) give up self-criticism; 2) pay close attention to what you're learning; 3) stop whining; 4) remember Kelley is never right; The Game is your own discovery process; and 5) have fun!

Part III explains how to play The Game. It helps you define your goals and determine how you can earn and analyze points. The point system has certainly worked for Weight Watchers, why not for The Game?

When there are points there are also prizes, and the grand prize, of course, is your life. "The Game's results show up in the life you win as you become profoundly present to the majesty of your own existence," writes Kelley.

Other prizes in playing The Game are support from the community of players and support from your partner: the person you've chosen to coach you through the 90 days.

Part IV is not included in the book (and it's not really called Part IV), but this is the next step. When you've finished the book, you then move to the Internet (TheGameInteractive.com) and sign up for The Game with your credit card.

Of course, to get 90 days of coaching and to play The Game, you must pay about $1 a day. Here's how it works: You register online, and receive a 30-day trial membership. If you decide to keep playing, Kelley will charge your credit card $35/mo. over two months for the first 90 days of coaching.

After that, your card will be billed monthly for $16.95 for as long as you choose to keep playing online. If you decide you've had enough of The Game, you can cancel before your 30 days are up, and you won't be charged.

After paying for and reading The Game, The Game might intrigue you, but unless you're a disciplined person, you might not want to kick down any more money. Perhaps try starting with the 30-day trial and see how it goes, first. Often we have the best intentions, but fail to live up to them. I guess that's why we decided to read The Game in the first place...

The Game Win Your Life in 90 Days
By Sarano Kelley
Jodere Group, Inc.,
San Diego 2001
ISBN: 1-58872-004-7
(Hardback) 300 pages

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